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LiveKit

LiveKit provides a scalable realtime stack with a production-ready server and multi-language SDKs.

Detailed Introduction

LiveKit is a developer-focused realtime stack that provides a distributed WebRTC SFU, production-ready server, and a set of client and server SDKs. It exposes audio, video, data channels, and streaming capabilities for applications, supports self-hosted and cloud-hosted deployments, and ships example apps and live demos to accelerate integration.

Main Features

  • Scalable SFU for multi-region, high-concurrency conferencing.
  • Cross-platform SDKs: JavaScript/TypeScript, iOS, Android, Flutter, Unity, Rust, and more.
  • Production features: JWT authentication, webhooks, egress (recording/export), and ingress (RTMP/WHIP).
  • Easy deployment: single binary, Docker images, and Kubernetes examples.

Use Cases

Suitable for multi-party video conferencing, low-latency interactive classrooms, live streaming, multiplayer realtime games, remote collaboration, and scenarios that combine real-time media with AI services (e.g., real-time transcription or voice assistants). Teams can self-host for compliance and performance or use LiveKit Cloud for fast time-to-market.

Technical Features

  • Multi-protocol control: gRPC/HTTP APIs with JSON and Protobuf payloads.
  • Media optimizations: SVC, simulcast, AV1/VP9 support, and jitter/latency mitigation.
  • Observability: built-in metrics and Prometheus-compatible endpoints for monitoring.
  • Open-source ecosystem under Apache-2.0 with active community and example repositories.
LiveKit
Resource Info
🛠️ Dev Tools 📦 SDK 🌱 Open Source