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Newton

A GPU-accelerated physics simulation engine built on NVIDIA Warp, targeting robotics and simulation research.

Overview

Newton is a GPU-accelerated physics simulation engine built on NVIDIA Warp, designed for robotics and simulation researchers. It emphasizes differentiable simulation, OpenUSD support, and extensibility for large-scale experiments and rapid iteration.

Key Features

  • GPU-optimized physics kernels with examples for robots, cloth, MPM and more.
  • Integration with MuJoCo Warp as a high-performance backend and a rich example set.
  • Support for USD output, differentiable simulation and multi-device execution.

Use Cases

  • Rapid prototyping and performance testing for robotic control and simulation research.
  • Large-scale material and cloth modeling, inverse kinematics and dynamics evaluation.
  • Research and engineering workflows that require GPU acceleration and differentiability.

Technical Highlights

  • Built on NVIDIA Warp with a Python API and example-driven execution using uv.
  • Comprehensive documentation, numerous examples and an active community; Apache-2.0 licensed.
  • Configurable environments and examples via uv tooling.

Comments

Newton
Resource Info
🌱 Open Source 🏗️ Framework 🕹️ Simulator